Healing Word D D

Healing Word D D - A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st. A creature of your choice that you can see within range regains hit points equal to 2d4 plus your spellcasting ability modifier. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. The ability to revive your tank (from unconsciousness) at range with a bonus action makes this one of the best. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. One of the best spells in the game.

The ability to revive your tank (from unconsciousness) at range with a bonus action makes this one of the best. One of the best spells in the game. A creature of your choice that you can see within range regains hit points equal to 2d4 plus your spellcasting ability modifier. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier.

A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. The ability to revive your tank (from unconsciousness) at range with a bonus action makes this one of the best. One of the best spells in the game. A creature of your choice that you can see within range regains hit points equal to 2d4 plus your spellcasting ability modifier. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st.

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The Ability To Revive Your Tank (From Unconsciousness) At Range With A Bonus Action Makes This One Of The Best.

A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. A creature of your choice that you can see within range regains hit points equal to 2d4 plus your spellcasting ability modifier. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st.

One Of The Best Spells In The Game.

A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier.

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